- Entertainment film (close-ups, special effects, a gallery of emotions, actors play, show off);
- web interactivity (online links, the user interface, game elements, access to resources);
- the harmony of music ( rhythm, melody and emotional nuances);
- and above all - diversity of the printed word (author’s thought, narrative, figurative language).
According to estimates of some analysts multimedia book is capable of selecting up to 1,5% of the film industry market. Up to 10% of the paper books market, and 20% of the EBooks market. Get 2% share of the mobile devices applications market, 1.6% of the market sales of DVD, 3% of the market for online sales Internet media, 5% of the market for free multimedia download.
The opinion of one of the producers of the project EVEDA:
«The current state of technology and the development of internet industry allows use multimedia book in any branch of business, art and everyday life. When we first started this project, you limit yourself in the literature, music and photos. Now - no restrictions. Electronic art is already a go to the planet. Everyone wants to get 5-10 products for the price of one. Three - four channels of perception rather than one or two. Global Crisis suit compression not only for money but also for spirituality, expanding need for contact with the arts»
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